On October 28th, Beijing time, the fifth personality 2022 IVL autumn competition entered the first day of the fourth week. Among them, the current match between the MRC team and the summer champion DOU5 team has attracted everyone’s attention.
The first game. In the first half of the round, DongX selected a “recorder” and started chasing the Prophet. After the priest made a hole to help contain it, the Prophet was knocked down, hung up a chair, and rescued by a mercenary carrying a knife; save. DongX continued to chase the Prophet, but the Prophet’s top bird was still knocked down and hung up, and MRC gave up the rescue. DongX pursued the priest, knocked him down, and eliminated him. DongX continued to chase after the priest and knocked him down. After the mercenary was rescued, the priest fell and the acrobat rescued. DongX targets the priests and eliminates them! Afterwards, DongX controlled the field to knock down the acrobats and mercenaries who had no self-starter, and completed four catches! In the second half of the round, XC chose the Dream Witch. At the beginning, he chased the postman, but failed to switch to the priest. After the fear shocked the priest, a more interesting scene occurred. Chair, the striker carried a knife to rescue. The priest fell two times, and DOU5 gave up the rescue. Afterwards, the XC duo double-teamed the striker, knocked down and hung the chair, and the bartender rescued him with a knife. The striker falls and is eliminated. XC controlled the field, knocked down the bartender and then the postman in a flash, and completed four catches. The score of this game is MRC5:5DOU5.
The second game. In the first half of the round, DongX selected Red Butterfly, started chasing the prospector, knocked down, hung a chair, and rescued the mercenary. DongX rescues the prospectors, the second hanger, and the MRC press. Open the door and DongX teleports to leave the mercenaries and complete a catch. In the second half of the round, XC chose the fisherwoman, started chasing the adventurer, knocked down, hung the chair, and rescued by the acrobat. XC is aimed at adventurers, knocking them out and knocking them out. XC continued to chase after the mortuary, and the mortuary came back to life. Opening the door, XC flashed down the air force and kept the peace. The score of this game is MRC5:3DOU5.
The third game. In the first half of the round, DongX selected a sculptor and started chasing the “psychologist”, but failed; changing to chase the acrobat, the striker collided, changing to the striker, knocked down, hung the chair, and rescued by the “psychologist”. The striker fell twice, and the “psychologist” saved the second. The MRC was full and entered the opening battle. DongX left the forward and completed a catch. In the second half of the round, XC chose the “Apostle”, started chasing the entomologist, knocked down, hung the chair, and rescued the patient. The XC targets entomologists, knocking them down again. XC chases the patient, knocks down, hangs a chair, and rescues the priest; after the priest is rescued, he is knocked down, hangs on a chair, and rescued by a mercenary carrying a knife. XC targets priests, knocking them down and eliminating them. Open the door, XC leaves the mercenaries and completes three catches. The score of this game is MRC6:2DOU5.
The match between MRC and DOU5 ended. MRC defeated DOU5 with a score of 5:5; 5:3; 6:2! The best performance in this game was won by XC with 3 catches!