Sony has been slow to truly embrace next-gen gaming, and most of its games are still available across platforms, despite earlier promises to “believe in generations.” As a recent example, God of War: Ragnarok is still coming to PS4 two years after the PS5 launch. In an interview with Eurogamer, Sony Santa Monica animation director Bruno Velazquez gave a surprising answer. God of War: Ragnarok’s main goal is to be the best game on PS4, he said, and the extra features on PS5 are just “icing on the cake.”
“For Ragnarok, from the beginning, we knew it was a PS4 game because we wanted to support the fans and we had so many players who were enjoying the game on PS4. So, from the beginning, we knew it was going to be A PS4 game. We’re going to make it the best PS4 game possible. Our goal is to overtake God of War 4 in 2018. The PS5 version is just the icing on the cake.
So our goal is to make the best PS4 game possible: to bring the fidelity, the content to the next level, and to bring the story we started to end — that’s our main goal. PS5 is like haptic feedback, 3D audio, higher frame rates, better graphics and textures. This is simply the icing on the cake. So the PS5 version is of course the best way to experience it, but the PS4 version will be one of the games that pushes the PS4 to the extreme. Adopting this philosophy and approach helps us set a goal for ourselves that we want to create a great PS4 and a better PS5 experience. “
God of War 5 will be released on November 9 for PS4 and PS5.